CG Generalist | Level Designer
Video Game Development
Efficient 3D Modeling
Game Level Design
Video Game Analysis
Adobe Premier Pro
PixlHut | 3D Modeler
August 2019 - December 2019
● Convert real objects to animated objects through modeling, using techniques such as optical scanning. Create three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.
● Supervised and trained new recruits for various projects.
● Brought CAD data into Maya to clean and repurposed into polygon models for various uses.
● Developed unique commercial experiences utilizing Unreal Engine.
iVantage | Jr. Program Engineer
February 2019 - July 2019
● Manage project execution to ensure adherence to budget, schedule, and scope.
● Monitor or track project milestones and deliverables.
● Use models to simulate the behavior of animated objects in the finished sequence.
● Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters and slide shows.
Freelance Artist|3D Generalist
2015 - Present
● Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.
● Design complex graphics and animation, using independent judgment, creativity, and computer equipment.